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NPC Generator

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Advanced [show]


Pelt Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His lavender fur is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Pelt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He's looking for his big break; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Military, Adventurer. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Pelt Of Ale, Male Tabaxi Wizard 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Red spinel (120 gp). Alexandrite (800 gp). Sard (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Reynard Marley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a longsword. His black hair is lengthy. His eyes are a pleasant violet.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Reynard studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Fearful. Bonds: Family. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Reynard Marley, Male Human Adept 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 11 (+0)9 (-1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs


Kriv Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, blue shirt, and green tie. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His rusty crest has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Insane, Disease. Bonds: Rich, Religious, Immigrant. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Kriv Orexijandilin, Male Dragonborn Fighter 7
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 7
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)15 (+2) 15 (+2)20 (+5)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2

Possessions: 200 gp. Red-brown spinel (50 gp). Golden pearl (50 gp). Lapis lazuli (12 gp). Alexandrite (1200 gp).


Social Check DCs


Griselda Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her hair in dreadlocks. Her blue unseeing eyes seem to look past you.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She invites people to come help in her community garden.

History: She got into the Layabout business at a young age. She worked as a nervous Layabout and found it very stressful. She struck the Layabout job and began her own company from there.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Poor, Job. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Griselda Cooper, Female Half-Elf Wizard 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Performance +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Violet garnet (1100 gp). Rhodochrosite (11 gp).


Social Check DCs

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