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NPC Generator

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Advanced [show]


Flame Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with feathered hat. His fur is black and curly. His hazel eyes peer out from beneath his feathered brown hat.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast plains. He made a point of taking high paying jobs and getting most of it up front. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Athletic, Impeccable. Bonds: Job, Nature, Adventurer. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Flame Plume, Male Tabaxi Bard 5
Medium (5'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Insight +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Kriv Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length rusty crest. This gold eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the south; and to reunite with his old friends

Ideals: Entrepeneur. Bonds: Rich, Nature, In love, Immigrant, Adventurer. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Kriv Skaarzborroosh, Male Dragonborn Commoner 5
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy red pantaloons and a green scarf. He has a long white beard with little hanging trinkets. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Ghaliver enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Job. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Ghaliver Wildheart, Male Halfling Bard 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 10 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tana Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. She carries with her a set of daggers on her belt, each one with a amethyst on the hilt. She wears her red hair down. Her eyes, though not visible through her cowl, are brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Doesn't want to be a Miller and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Fighting, Philantrophist. Flaws: Disease, Shy. Bonds: Rich, Family. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Tana Daergel, Female Gnome Warlock 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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