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NPC Generator

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Advanced [show]


Nedda Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female is well dressed, but even with her fine clothing she looks run-down. She is tall, broad shouldered and powerfully built. She wears her brown hair up. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Nedda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 12th year, her parents were killed by a gnolls raid, leaving Nedda alone in the world. After a stint in an orphanage, she was adopted. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She desires power and/or immortality; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Disease, Hedonist. Bonds: Enemies, Has a crush, Adventurer. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Nedda Littlefoot, Female Halfling Cleric 11
Small (2'10") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 98 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)6 (-2) 13 (+1)8 (-1)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2700 gp. Banded agate (13 gp). Blue star sapphire (500 gp). Jasper (80 gp). Banded agate (13 gp). Azurite (13 gp). Coral (40 gp). Golden yellow topaz (600 gp). Azurite (13 gp). Fire opal (500 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His fur, while still mostly beige, has prominent grey streaks. His fierce blue eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure; and to unite with his brother

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Family, Rich. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Cloud Of Claws, Male Tabaxi Monk 7
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Violet garnet (1600 gp). Fire opal (500 gp).


Social Check DCs


Folgûm Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears black trousers with tan and green striped suspenders. He wears various colorful collared shirts. His golden hair, when down, is lengthy. He has gleaming, smiling hazel eyes.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. Folgûm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Tailor for hire.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Hedonist. Bonds: Religious, Mentor, Nature. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Folgûm Anderton, Male Half-Orc Paladin 7
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Athletics +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (130 gp). Fire opal pendant on a fine gold chain (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Millicent Marston, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears crescent spectacles with a black brim.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small mountains village. Millicent liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 4 years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Persistence. Flaws: Fearful. Bonds: Nature, Job, Criminal record. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Millicent Marston, Female Human Bard 10
Medium (4'11") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 28 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 17000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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