Two Llamas Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'4" southern man, he is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying red fur a little too much giving a sharp red color. His eyes are likewise hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He has been saving his money to try and buy his brother's freedom.
Motivation: A need for knowledge about a nearby landmark; and to unite with his brother
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 39 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
Dabbledob Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long auburn beard, and similarly colored long hair. His fierce green eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. He's since become an addict/alcoholic.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he seems to be bored by most things
Ideals: Gifted. Flaws: Addict, Mundane, PTSD. Bonds: Poor. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: Aquamarine (800 gp). Azurite (6 gp). Lapis lazuli (6 gp).
Moon Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears brown cloth garments or leather armor. His fur is white and curly. His fierce blue eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born several months after his mother was called into army service. Through the years after Moon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Moon's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 19 (+4) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Sylvan, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Morgran Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He has shaved his head bald. His blue eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Bowyer in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He is greedy; and further expansion of business
Ideals: Justice, Fighting. Bonds: Rich, Job, Religious. Occupation: Bowyer
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 13 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 4000 gp. Moss agate (11 gp). Sardonyx (40 gp). Deep blue spinel (1600 gp). Iolite (40 gp). Blue quartz (11 gp). Red-brown spinel (50 gp).
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