Flame Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown coat over a blue low-cut shirt, and a top hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His gray fur is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small desert village. Flame was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Flame decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Antagonistic. Bonds: Enemies, Nature, Criminal record. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Lidda Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel. She has a penchant for wearing a ring with an oversized ruby on her right hand. She has slicked back silver hair. She has violet eyes and a white hat with a yellow feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When Lidda reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Military. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Watson Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a red wide-brimmed hat and red clothes and is in decent physical shape. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes peer out from beneath his wide-brimmed red hat.
Personality: This man loves writing and to teach people writing more than just about anything. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Watson was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wants to raise his children well; and he loathes his own lifestyle
Ideals: Artistic, Philantrophist. Flaws: Depressed. Bonds: Family, Enemies. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Infernal, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 500 gp. Moonstone (60 gp). Hematite (4 gp). Violet garnet (800 gp). Tourmaline (110 gp).
Anbera Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries a battered crossbow and tarnished monstrous two handed axe as well. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She uses divination through singing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has drifted from career to career and currently works as a Dyer.
Motivation: Wants a kiss; and expand her business
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp.
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