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NPC Generator

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Advanced [show]


Jarsali Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a yellow and brown robe with the hood down. She sports white long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irascible and easily irritated. She is lazy and tries to find solutions quickly.

History: Her mother raised her in a mountain cabin. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. After a long history of fighting, Jarsali and her spouse have recently divorced.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Antagonistic, Lazy. Bonds: Nature, Debt, Job. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Jarsali Amastacia, Female Half-Elf Ranger 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 11000 sp.


Social Check DCs


Therai Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His brown hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a island tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He then took over the family business and is one of the better Marshal for hire.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Passionate, Athletic. Bonds: Family, Nature, Job. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Therai Sage, Male Tiefling Adept 6
Medium (6'10") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)19 (+4) 12 (+1)15 (+2)
Skills Deception +5, Investigation +7
Senses Passive Perception 11
Languages Common, Terran, Giant, Aquan, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 40000 cp.


Social Check DCs


Gardain Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a green coat with brown slacks. His skin is fair and his fingers are delicate and long. His white hair is drawn into a tight pony tail with a card scrunchie. His gray eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Cynical, Insane, Mundane, Addict. Bonds: Criminal record. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Gardain Hammerstone, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 16 (+3)8 (-1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Chain shirt.


Social Check DCs


Jarana Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her black hair is cut short with large spiked bangs in the front. Her eyes are violet and catlike.

Personality: Jarana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is skeptical of what others tell her and is slow to trust.

History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Rich, Family. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Jarana Durthane, Female Dwarf Sorcerer 4
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp. Golden pearl (40 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs

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