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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Tawna Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tight fitting red shirt and pants. Her white hair is still thick. Her gray eyes have a joyful gleam in them most of the time.

Personality: Her tongue was cut out and she uses sign language. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born blind and as such lacked many opportunities for work. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To prove her worth to the world.

Flaws: Disease, Impulsive, Shy. Bonds: In love. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Tawna Greenleaf, Female Halfling Cleric 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)5 (-3)
Skills Persuasion -1, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 2000 sp.


Social Check DCs


Ahinar Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears rags and sports a simple walking cane. Her long white hair is drawn into a two foot long braid. Her fierce gray eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Ahinar was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Her mother was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Enemies, Adventurer. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Ahinar Hildenman, Female Half-Elf Ranger 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)8 (-1) 12 (+1)11 (+0)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Golden yellow topaz (1300 gp). Sardonyx (50 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murgen Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail and is in decent physical shape. Her hair is auburn and very short. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: From birth she was tutored by a cruel and relentless mentor. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Adventurer, Mentor, Rich. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Murgen Tenley, Female Half-Orc Commoner 7
Medium (4'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points -2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 4 (-3)11 (+0) 4 (-3)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 100000 cp.


Social Check DCs


Dûgz Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white cloak and cross-gartered tan stockings. His golden hair is knotted and matted. He has a dull look in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dûgz was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Optimist. Flaws: Forgetful. Bonds: Job, Adventurer, Enemies. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Dûgz Bentley, Male Half-Orc Wizard 4
Medium (5'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp.


Social Check DCs

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