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NPC Generator

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Advanced [show]


Vapula Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a tight fitting black shirt and pants. She has styled her red hair well, parting it to the right. Her red eyes dart from person to person to random spaces in the air.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was always a brilliant, if unscrupulous mind. Her childhood dream was to be a Marshal, but she was a colossal failure. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: She is unsatisfied with her job; and money/treasure

Ideals: Logical. Flaws: Insane. Bonds: Job, Rich. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Vapula Judgment, Female Tiefling Adept 1
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 9 (-1)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ozyman High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with brown pants. He carries a battered kukri and tarnished bow as well. He wears his golden hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting, Joker. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Ozyman High-hill, Male Halfling Rogue 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 18 (+4)13 (+1)
Skills Deception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Black pearl (500 gp). Jade (40 gp). Coral (40 gp). Coral (40 gp).


Social Check DCs


Ûgakûga Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a white suit, tan shirt, and grey tie, and sports empty pouches on his belt. He keeps his long brown hair kept up in a rat tail. His eyes are violet and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To unite with his brother; and wants to raise his children well

Flaws: Insomniac, Hedonist. Bonds: Nature, Adventurer, Family. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Ûgakûga Kimberley, Male Half-Orc Paladin 10
Medium (6'2") Half-Orc, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1400 gp. Star ruby (1500 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Hayden, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is lengthy and is close to two feet long. She has green eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south, but her parents moved at a very young age to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She then took over the family business and is one of the better Shepherd for hire.

Motivation: She'd like to take her coworkers down a peg; and to be a scribe again

Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Mary Hayden, Female Human Aristocrat 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. A roughly beaten golden orb (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp).


Social Check DCs

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