Kassoon
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NPC Generator

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Advanced [show]


Tharivol Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a green coat with tan slacks. His hair is short and brown. He has a dull look in his amber eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born at the edge of vast island. In his 12th year, his parents were killed by a dire rats raid, leaving Tharivol alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Insomniac. Bonds: Enemies, Nature, Rich. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tharivol Dalanthan, Male Elf Warrior 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Erky Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is knotted and matted. His eyes are green.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive, Fearful. Bonds: Mentor. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Erky Tarkelby, Male Gnome Monk 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp. Eye agate (13 gp). Citrine (50 gp). 1 Half-Plate.


Social Check DCs


Beloril Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many blue ritualistic tattoos. He wears rags and sports a simple walking cane. His white hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Disciplined, Impeccable. Bonds: Poor, Immigrant, Criminal record, Has a crush. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Beloril Goblinbane, Male Dwarf Commoner 10
Medium (4'2") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 59 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)8 (-1) 6 (-2)1 (-5)
Skills Acrobatics +4, Performance -1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). With wild auburn hair. She wears large thick round spectacles.

Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent father

Ideals: Gifted. Flaws: Shy, Hedonist, Secretive. Bonds: Family. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Artin Frostbeard, Female Dwarf Monk 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. Citrine (80 gp). Jade (60 gp). Rose (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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