Kellen Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is still thick. His eyes are likewise brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Rich, Immigrant. Occupation: Detective
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Undercommon, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 110 pp. Jacinth (5000 gp). Black pearl (1100 gp). Bloodstone (30 gp).
Barfa Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'4" southern man, he wears just a white suit. His chestnut hair, when down, is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Gnomish culture. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's in love.
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Has a crush, Adventurer. Occupation: Performer
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 14)
Armor Class 8
Hit Points 54 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 4d6+5, Ranged +3 / 4d6-2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 pp. Rhodochrosite (9 gp). Black star sapphire (800 gp). Rock crystal (20 gp). Moss agate (9 gp). Black pearl (1600 gp). Red-brown spinel (100 gp). Eye agate (9 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Fiery yellow corundum (800 gp). Golden pearl (100 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item.
Saphara Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is typically in her Detective uniform. She has moderate length copper crest. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is business-like. She takes instructions and follows them to the letter. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A powerful necromancer made her what she is. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.
Motivation: Further expansion of business; and expand her business
Ideals: Professionalism. Flaws: Forgetful, Fearful. Bonds: Job, Mentor. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Banded mail.
Semyaza Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a black deerstalker hat and black clothes. Her dark red hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Crown-heir arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Crown-heir for the past few years.
Motivation: She feels threatened by others; and she is content
Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 7)
Armor Class 8
Hit Points 32 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!

