Jade Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin grey vertical stripes and brown pants. He is portly but not overly obese. He sports a flattop fur cut. His copper unseeing eyes seem to look past you.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Pacifist. Flaws: Disease. Bonds: Job, Military, Slave. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 78 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1300 gp. Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (100 gp). Silver comb with moonstones (100 gp). A necklace of small pink pearls (1000 gp). Gold cup set with emeralds (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mastema Panic, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black trousers with red and brown striped suspenders. She wears various colorful collared shirts, and carries scimitars. She wears her brown hair up. Her white eyes lackadaisically let the world flow into them.
Personality: She is very quiet and rarely speaks above a whisper. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Sold as a small child to a slaver, Mastema was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Mastema reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To prove her worth to the world.
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Mentor, Military. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 12000 sp. Large well-done wool tapestry (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Marigold Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She wears an entirely red suit with white socks and a vest with buckled shoes. She has a moderate pudge and is not very fit. She has done her best to style her chestnut hair to look like a famous performer. She has violet eyes and a red hat with a white feather.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was granted necromantic powers by her dying brother.
Motivation: She's attracted to the PC; and she has a crush on the local server
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Tailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 9 (-1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Elven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Dariff Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'11" southern woman, she likes to wear brown tank tops with green skirt. Her tied-back hair is chestnut. Her green eyes dart from person to person.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy and tries to find solutions quickly.
History: Her father raised her in a mountain cabin. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Mortician and was forced into it by her family; and a need for knowledge about a nearby landmark
Flaws: Insane, Lazy. Bonds: Adventurer, Nature, Family. Occupation: Mortician
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 |
Possessions: Jet (140 gp). Violet garnet (1400 gp). Rhodochrosite (4 gp). Aquamarine (1400 gp). Malachite (4 gp). Moss agate (4 gp). Blue quartz (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!


