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NPC Generator

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Advanced [show]


Brug Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a white and black robe with the hood down. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Brug speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Impeccable. Bonds: Religious, Nature, Adventurer, Debt. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Brug Elton, Male Half-Orc Expert 14
Medium (5'0") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 75 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills History +6, Performance +7
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp. Moss agate (7 gp). Brown-green garnet (50 gp). Moss agate (7 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). Smoky quartz (20 gp). Smoky quartz (20 gp). Jade (50 gp). Rock crystal (20 gp). Black pearl (200 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). 1 Medium magic item.


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey tunic with blue highlights, and long yellow pants that bunch up around his shoes. His hair is short and white. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Morgran isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Morgran Dankil, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Zephan Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and tan handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He keeps his purple hair in a pixie cut. His white eyes are passionate and lively.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with a spirit at a very young age, Zephan has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting, Persistence. Flaws: Disease. Bonds: Rich. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Zephan Ecstasy, Male Tiefling Adept 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 10000 sp. White pearl (50 gp). Bloodstone (30 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. Her hair is long and white with streaks of brown, and is pulled back with small white clips. She has gleaming, smiling blue eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.

History: Her father raised her in a mountain cabin. Merla was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Herbalist. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She desires power and/or immortality; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Immigrant, Nature, Criminal record, Adventurer. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Merla Goldfound, Female Halfling Ranger 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Sard (50 gp).


Social Check DCs

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