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NPC Generator

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Lvl.
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Advanced [show]


Chad Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: He has always had a great fascination with Dragonborn culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast island. A freak accident while working with his Gardener mother left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Racist, Disease. Bonds: In love, Nature. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Chad Marley, Male Human Rogue 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 4000 cp. Brown-green garnet (100 gp).


Social Check DCs


Ermina Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered dagger and tarnished morningstar as well. She has a long silver ponytail with little hanging trinkets. Her eyes are brown and she is always smoking a pipe.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Ermina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Military, Rich. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Ermina Durkin, Female Half-Elf Aristocrat 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Everburning torch.


Social Check DCs


Williamina Palomarez, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a yellow and black robe with the hood down. She carries with her a set of swords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her amber eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. She also hits on women, regardless of circumstances.

History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's in love.

Ideals: Fighting. Flaws: Impulsive. Bonds: Has a crush, Poor, Nature. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Williamina Palomarez, Female Half-Elf Aristocrat 4
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Rose (50 gp). Pink pearl (160 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Kyle Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His silver hair is thinning but still full. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Military, Adventurer. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Fidget, Male Human Cleric 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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