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NPC Generator

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Advanced [show]


Siffress Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her greataxe. She keeps her white hair in a pixie cut. She is baby faced.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Bonds: Job, Religious, Enemies. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Siffress Nackle, Female Gnome Wizard 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 11000 sp. Red-brown spinel (150 gp).


Social Check DCs


Donaar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized jet on his right hand. He sports a flattop crest cut. He has gleaming, smiling red eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Guard profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Donaar took refuge in the ruined castle and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insomniac. Bonds: Rich, Job, Immigrant, Nature. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Donaar Clethtinthiallor, Male Dragonborn Ranger 6
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 10 (+0)17 (+3)
Skills Athletics +6, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30 pp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item.


Social Check DCs


Marbas Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with brown highlights, and long tan pants that bunch up around his shoes. He has wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Mercenary, who enjoyed hunting, Marbas was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Insomniac, Disease, Racist. Bonds: Poor, Enemies, Nature. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Marbas Felicity, Male Tiefling Aristocrat 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 18 (+4)13 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Stealth +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 40 gp.


Social Check DCs


Tordek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear brown clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. He has a long silver beard with little hanging trinkets. His amber eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tordek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Slave, Nature, Military. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Tordek Strongheart, Male Dwarf Rogue 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 72 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 200 pp. Blue star sapphire (1400 gp). Chrysoprase (20 gp). Chalcedony (20 gp).


Social Check DCs

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