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NPC Generator

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Advanced [show]


Skog Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has a slight overbite and is overall scrawny. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Skog was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Impulsive. Bonds: Family, Job. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Skog Wedgwood, Male Half-Orc Paladin 4
Medium (5'4") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 13 (+1)6 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norkruuth Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his warhammer. His scarlet crest is still thick. His red eyes are passionate and lively.

Personality: Norkruuth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his father. Norkruuth was born on a far northern island where he grew up under the tutelage of his father, an expert Baker. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Selfish. Bonds: Immigrant, Job. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Norkruuth Shestendeliath, Male Dragonborn Expert 7
Medium (6'1") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 9000 sp. Hematite (15 gp). Zircon (70 gp). Deep blue spinel (400 gp). Emerald (1200 gp).


Social Check DCs


Elegant Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his mace. He keeps his black fur in a flapper bob. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He struck the Sage job and began his own company from there.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Elegant Of Passion, Male Tabaxi Monk 6
Medium (6'1") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +6, History +6
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 6000 sp. Rhodochrosite (4 gp). 1 Minor magic item.


Social Check DCs


Gurdis Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears a brown tunic with tan highlights, and long white pants that bunch up around her shoes, and her gloved hand is found clutching a monstrous two handed axe. She keeps her black hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Gurdis hails from a village terrorized by illithids. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Disciplined. Flaws: Depressed. Bonds: Religious, Enemies, Criminal record. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Gurdis Deepdelver, Female Dwarf Warlock 7
Medium (4'1") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)18 (+4) 16 (+3)8 (-1)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Infernal, Druidic, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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