Gormogord Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly greatswords and sickles. He has a small bristly mustache and wavy chestnut hair. His gray eyes are passionate and lively.
Personality: Gormogord hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 8 years old his parents immigrated from the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gormogord grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gormogord. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Impulsive. Bonds: Criminal record, Immigrant. Occupation: Actor
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 1 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 17 (+3) | 6 (-2) | 15 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Gnome, Elven
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Kallista Wit, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants, and carries shields. She has black hair. Her face is covered beneath a completely black helmet.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is skeptical of what others tell her and is slow to trust.
History: She was born in the south, but her parents moved at a very young age to the north. She was an apprentice working in her mother's forge. She tends to her Dyer job now, and dutifully fulfills any obligations she has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elaim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. He is portly but not overly obese. He has a white handlebar mustache and slicked back white hair. His brown unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and further expansion of business
Flaws: Disease. Bonds: Family, Enemies, Rich, Job. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 89 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Draconic, Ignan, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
Possessions: Carnelian (80 gp). Chrysoprase (80 gp). Malachite (14 gp). Malachite (14 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. He has brown eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Purban took refuge in the old dungeon and found the beat up lance and armor he uses now. After a long history of fighting, Purban and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Nature, Slave. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Druidic, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!


