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NPC Generator

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Lvl.
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Advanced [show]


Aldous Addington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears brown cloth garments or leather armor. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Map Maker, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Aldous Addington, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Citrine (60 gp). Moonstone (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Watson, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is wearing the road beaten gear of a warrior. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: Balimaar was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and to pay off his debts

Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Job, Criminal record, Debt. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Balimaar Watson, Male Human Fighter 9
Medium (6'4") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 39 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 10 (+0)7 (-2)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Herbalist profession.

History: Serpent lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Half-Elven compassion; and expand his business

Flaws: Shy, Insane, Racist. Bonds: Job, Family. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Serpent Wind, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +7, Performance +6
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torgga Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a brown suit. She wears a small hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the east to a Junk Dealer, Torgga learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She inherited the family business which she has now maintained for 14 years.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she's looking for her big break

Ideals: Disciplined. Flaws: Insomniac. Bonds: Has a crush, Adventurer, Job. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Torgga Goblinbane, Female Dwarf Commoner 9
Medium (4'3") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)9 (-1) 12 (+1)17 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp. Alexandrite (700 gp). Red-brown spinel (120 gp). Chrysoberyl (120 gp). Malachite (10 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs

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