Eran Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She usually wears her white robe and has her rapier always slung over her shoulder. She has shaved her head bald. Her eyes, though not visible through her cowl, are hazel.
Personality: Confrontational and typically high on some drug or another. She is able to make almost anything out of random pieces of junk.
History: She was born blind and as such lacked many opportunities for work. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Her spouse's relatives view her with great suspicion; and she is greedy
Ideals: Gifted. Flaws: Addict, Disease. Bonds: Rich, Family. Occupation: Body Guard
Voice: Soft and mumbly
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Dwarven, Giant
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Beleth Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a green costume with the symbols of magic on her torso. She has done her best to style her silver hair to look like a famous performer. She wears large thick round spectacles.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful wizard made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Shy. Bonds: Mentor, Job. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Tiefling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 75 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Ignan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 300 gp. Amethyst (120 gp). Golden pearl (120 gp). 1 Minor magic item.
Dagnal Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat. Her silver hair is drawn into a tight pony tail with a cross scrunchie. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Dagnal was raised in a hard working conservative environment. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Since then, she has sought to make the best of life.
Motivation: She seems to be bored by most things; and to unite with her sister
Ideals: Justice, Optimist. Flaws: Mundane. Bonds: Job, Family. Occupation: Slave Trader
Voice: Gruff and masculine
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp.
Tordek Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has styled his silver hair well, parting it to the left. His blue unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.
History: Tordek hails from a village terrorized by dire rats. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Job, Enemies. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
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