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NPC Generator

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Advanced [show]


Antrara Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a green and red handkerchief worn on her left side. She carries with her a set of axes on her belt, each one with a topaz on the hilt. Her rusty crest is heavily combed to the left. She is baby faced.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Antrara lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school before completing her studies. By chance she met her brother recently and the two have been together since.

Motivation: She desires power and/or immortality; and to share knowledge with the world

Ideals: Fighting, Optimist, Logical. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Antrara Shestendeliath, Female Dragonborn Wizard 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Gale Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears suspenders and pastel workpants. Her shirt is green, and she wears a heavy pastel leather apron most of the time. She has wavy black fur. Her yellow eyes are slightly larger than normal.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. A true patriot, Gale would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Gale was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Gale's father didn't care for her much, and the feeling was mutual. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Antagonistic. Bonds: Criminal record, Military. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Gale Blossom, Female Tabaxi Monk 6
Medium (5'5") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 400 gp. Blue quartz (10 gp). Lapis lazuli (10 gp). Blue star sapphire (400 gp). Fire opal (400 gp).


Social Check DCs


Melissa Shelley, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.

Personality: She likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born on a small isolated farm. Her childhood dream was to be a Banker, but she was a colossal failure. She ran away from her former home and has been making her living as a Butcher for the past few years.

Motivation: Expand her business.

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Melissa Shelley, Female Human Ranger 11
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 91 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 40 pp. Star rose quartz (50 gp). Golden yellow topaz (1100 gp). Rock crystal (50 gp). Deep green spinel (40 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He carries with him a set of swords on his belt, each one with a aquamarine on the hilt. He has black hair. His eyes, though not visible through his cowl, are amber.

Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Orsik has worked very hard to control his curse. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Job, Immigrant, Rich. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Orsik Eversharp, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)14 (+2) 8 (-1)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 180 gp.


Social Check DCs

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