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Theobald Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He keeps his long white hair kept up in a rat tail. His hazel eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.

History: He is a Doppelganger in disguise. A gifted student he started as a Assassin, but he got bored and became a Map Maker. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Cynical. Bonds: Adventurer, Job, Immigrant. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Theobald Nibley, Male Human Cleric 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Blossom Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears baggy red pantaloons and a blue scarf. Her right hand appears badly burned and disfigured. Sporting a red mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is skeptical of what others tell her and is slow to trust.

History: She was born at the edge of vast desert. In her 12th year, her parents were killed by a brigands raid, leaving Blossom alone in the world. After a stint in an orphanage, she was adopted. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many brigands want her driven away.

Flaws: Racist, Shy. Bonds: Nature, Enemies. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Blossom Nimblefingers, Female Halfling Barbarian 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. Malachite (6 gp). Banded agate (6 gp).


Social Check DCs


Eberdeb Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, blue, dusty cloak. He has done his best to style his chestnut hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Many illithids want him driven away; and to be a locksmith again

Ideals: Opinionated, Fighting. Bonds: Nature, Military, Job, Enemies. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eberdeb Cobblelob, Male Gnome Adept 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Barendd Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His silver hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of orcs once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Ideals: Justice, Gifted. Bonds: Rich, Enemies, Job. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Barendd Battlehammer, Male Dwarf Commoner 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 73 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Gold and topaz bottle stopper cork (1700 gp). Cloth of gold vestments (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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