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NPC Generator

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Advanced [show]


Edge Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor, and carries hand crossbows. He has done his best to style his orange fur to look like a famous performer. His eyes are blue.

Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He wants to get laid.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Edge Thundercloud, Male Tabaxi Warrior 6
Medium (5'2") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills History +4, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Great Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Performer. His fur is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in greataxe use. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Passionate, Fighting. Flaws: Mundane. Bonds: Nature, Enemies, Religious. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Great Peak, Male Tabaxi Paladin 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Kite Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his lance always slung over his shoulder. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His fur is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Kite's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Fisher, but he was a colossal failure. He has drifted from career to career and currently works as a Shipwright.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Religious, Job. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kite Wing, Male Tabaxi Adept 4
Medium (6'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 32000 sp. Aquamarine (1100 gp). Rock crystal (80 gp). Silver pearl (160 gp). Jade (160 gp).


Social Check DCs


Muggrish Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Muggrish speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Justice. Bonds: Mentor, Immigrant. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Muggrish Chatham, Male Half-Orc Commoner 7
Medium (5'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 110 pp. Zircon (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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