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NPC Generator

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Lvl.
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Advanced [show]


Ernest Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his brown hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: Born in the south to a Scribe, Ernest learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He has drifted from career to career and currently works as a Scribe.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Insane. Bonds: Nature, Military, Job. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Ernest Mellerelel, Male Half-Elf Barbarian 3
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Peridot (30 gp). Hematite (10 gp).


Social Check DCs


Shadow Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mercenary does, and carries sickles. He sports a flattop fur cut. His hazel eyes are slightly larger than normal.

Personality: Eccentric and domineering, Shadow will drive conversation. His job bores him to no end. He has decided to make it more interesting.

History: Born in the west to a Mercenary, Shadow learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Mercenary. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and seeks redemption

Ideals: Fighting, Extrovert. Bonds: Job, Adventurer, Criminal record. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Shadow Shoe, Male Tabaxi Adept 5
Medium (6'6") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Elaim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. He has violet eyes and a brown hat with a black feather.

Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 7 years old his parents immigrated from the north. Through the years after Elaim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Elaim's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Elaim Orcfoe, Male Dwarf Paladin 3
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Nija Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dark leathers with embroidery. Her brown hair has been sun bleached extensively. Her eyes are gold and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal poetry training, and achieved minor success. Some 8 years later her spouse died after the birth of her son. Heartbroken, Nija never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: In love, Adventurer. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Nija Hope, Female Tiefling Wizard 6
Medium (5'7") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 7 (-2)12 (+1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 40000 cp. Eye agate (16 gp). Rose (40 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.


Social Check DCs

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