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NPC Generator

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Advanced [show]


Stacee Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a worn and beaten armor. Her golden hair is smooth and relatively long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Stacee grew up listening to her mother's many stories. Stacee abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently gotten a pet goose that steals things from people.

Motivation: To settle down with her crush; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Stacee Copperkettle, Female Halfling Commoner 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Deep green spinel (130 gp).


Social Check DCs


Cory Nibley, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey coat over a brown low-cut shirt, and a deerstalker hat upon his head, and sports empty pouches on his belt. His blonde hair has been sun bleached extensively. He has several tiny emerald earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of a Scribe, who enjoyed hunting, Cory was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Justice. Bonds: Rich, Criminal record, Nature. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Cory Nibley, Male Human Commoner 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 800 sp.


Social Check DCs


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his left hand. He wears a top hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Shy. Bonds: In love, Nature, Religious. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Kyle Gentry, Male Human Rogue 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +0

Possessions: 4000 cp.


Social Check DCs


William Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky violet painted plate armor. He wears a Stetson hat to hide his balding. This violet eyed easterner is not easily forgotten.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: William lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Fighting. Flaws: Addict. Bonds: Religious, Family. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

William Gentry, Male Half-Elf Warlock 14
Medium (5'5") Half-Elf, Neutral Evil (CR 14)
Armor Class 15
Hit Points 68 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Elven
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Red spinel (150 gp). Star ruby (500 gp). Obsidian (12 gp). Smoky quartz (50 gp). Violet garnet (1100 gp). Star rose quartz (50 gp). 1 Medium magic item.


Social Check DCs

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