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NPC Generator

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Advanced [show]


Griselda Ramsey, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear brown clothing when she does not wear armor. Her chestnut hair is smooth and relatively long. Her violet eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the north. When Griselda reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.

Motivation: Many gnolls want her driven away; and a deep hatred of gnolls

Ideals: Joker, Philantrophist. Bonds: Immigrant, Military, Enemies. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Griselda Ramsey, Female Human Cleric 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 18 (+4)10 (+0)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 900 gp. An abacus with copper, silver and gold markers (100 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Verin Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered green stockings. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her dark red hair is smooth and relatively long. Her red eyes peer out from beneath her wide-brimmed black hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Verin was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She inherited the family business which she has now maintained for 3 years.

Motivation: To get a good night's sleep; and to be a crown-heir again

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Verin Grief, Female Tiefling Commoner 2
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Alice Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a yellow costume with the symbols of magic on her torso. She is muscular with a powerful set of arms. She keeps her silver hair in a pixie cut. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is almost excessively polite to everyone, even when angry. Further she is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Alice studied abroad. A gifted student she started as a Ploughman, but she got bored and became a Tailor. She's since become an addict/alcoholic.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Job. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Alice Mundy, Female Half-Elf Warlock 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Amber (100 gp).


Social Check DCs


Eida Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting red shirt and pants. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant amber.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Eida lived on a farm with her father, near the main road leading to a nearby town. Like her father and her brother before her, after school she went straight into learning to become a Courier. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is compelled to act according to her religious beliefs; and find a way to reverse the transformation of her brother

Ideals: Athletic. Bonds: Job, Religious, Family, Criminal record. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Eida Greenbottle, Female Halfling Aristocrat 3
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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