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NPC Generator

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Advanced [show]


Hamil Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He wears a custom-built plate barding that's adorned with red lining and desert motifs. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. His divine abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Shy, Fearful. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Hamil Wildheart, Male Halfling Adept 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. Jade (130 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs


Theirastra Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who has a large violet mantle and cape that has been intricately interwoven into her yellow robe, she is not a threatening figure. She wears her chestnut hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are blue.

Personality: Theirastra wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has comitted a past crime that haunts her to this day; and retire the richest woman in the south

Ideals: Disciplined, Fighting, Entrepeneur. Bonds: Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Theirastra Hardy, Female Half-Elf Barbarian 8
Medium (4'10") Half-Elf, Chaotic Evil (CR 8)
Armor Class 8
Hit Points 95 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)9 (-1) 17 (+3)9 (-1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1

Possessions: 60000 cp. Chrysoprase (50 gp). Chrysoprase (50 gp). Coral (90 gp).


Social Check DCs


Bucklal Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of shortspears on his belt, each one with a sapphire on the hilt. His auburn hair is cut jaggedly and amateurishly. His amber eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Bucklal lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered north to less war torn lands. He has since lost track of the people in his past.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: PTSD. Bonds: Guardian, Slave, Family. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Bucklal Strongbones, Male Halfling Fighter 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Caramip Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears just a tan suit. She is muscular with a powerful set of arms. Her hair is long and auburn with streaks of brown, and is pulled back with small tan clips. Her violet eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Caramip was born on a far northern forest where she grew up under the tutelage of her father, an expert Layabout. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic, Insane. Bonds: Criminal record, Military, Immigrant. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Caramip Gimlen, Female Gnome Rogue 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 14 (+2)6 (-2)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Banded agate (9 gp). 1 Minor magic item.


Social Check DCs

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