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NPC Generator

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Advanced [show]


Taklinn Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Ideals: Athletic, Joker. Flaws: Fearful, Disease. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Taklinn Strakeln, Male Dwarf Warlock 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Deception +5, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Fiery yellow corundum (800 gp). Rich purple corundum (800 gp). Brown-green garnet (80 gp). Bloodstone (40 gp). Pink pearl (80 gp). Chrysoprase (40 gp). Peridot (40 gp). Black pearl (900 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown cloak and cross-gartered blue stockings. His white hair, when down, is lengthy. His eyes are a pleasant gray.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the east; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Entrepeneur, Gifted, Persistence. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Orsik Graybeard, Male Dwarf Sorcerer 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 74 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)14 (+2) 19 (+4)7 (-2)
Skills Acrobatics +7, Athletics +7
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: Azurite (11 gp). Alexandrite (200 gp). Citrine (80 gp). Blue sapphire (1100 gp). Coral (90 gp). Bloodstone (80 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Kallista Torment, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a black coat over a tan low-cut shirt, and a broad hat upon her head and is in decent physical shape. She keeps her blue hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions.

Ideals: Pacifist. Flaws: Insomniac. Bonds: Poor, Religious. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Kallista Torment, Female Tiefling Cleric 8
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 14 (+2)18 (+4)
Skills Arcana +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: White opal (800 gp). Hematite (4 gp). Blue quartz (4 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Everleigh, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. With wild chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.

History: She was born at the edge of vast forest. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Nature, Mentor. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Oriel Everleigh, Female Human Rogue 11
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 32 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)9 (-1) 5 (-3)10 (+0)
Skills Acrobatics +6, History +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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