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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ozyman Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with top hat. His blonde hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He invites people to come help in his community garden.

History: Gifted from a young age, Ozyman studied abroad. Ozyman was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Weaver. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he is content

Ideals: Pacifist, Philantrophist, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Ozyman Fatrabbit, Male Halfling Barbarian 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 40 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30 pp. Sard (70 gp). Azurite (16 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pogranix Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears baggy green pantaloons and a black scarf. She has blue crest. This gold eyed easterner is not easily forgotten.

Personality: This woman loves singing and to teach people singing more than just about anything. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a rivalry with the Church that dominates her actions; and a need for knowledge about a nearby landmark

Ideals: Artistic, Logical. Bonds: Religious, Adventurer. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Pogranix Imbixtellrhyst, Female Dragonborn Commoner 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)10 (+0) 8 (-1)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 900 sp.


Social Check DCs


Shax Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She acts crazy and hedonistic. She is a ruthless business woman, a trait she acquired from her father.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end her boredom; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Hedonist, Mundane. Bonds: Poor, Job. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Shax Harmony, Female Tiefling Commoner 5
Medium (5'7") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 9 (-1)8 (-1)
Skills Athletics +2, Nature +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 5000 sp. Blue sapphire (1500 gp). Iolite (70 gp).


Social Check DCs


Grigi Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of the four houses of cards around her neck, and a bow on her belt. Her red hair is smooth and relatively long. She has green eyes and a black hat with a pastel feather.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Fighting, Justice. Flaws: Cynical. Bonds: Religious, Mentor. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Grigi Marleigh, Female Half-Orc Expert 2
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)11 (+0) 10 (+0)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Tourmaline (150 gp). Zircon (20 gp).


Social Check DCs

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