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NPC Generator

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Advanced [show]


Windy Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His cinnamon fur is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Joker, Philantrophist. Bonds: Immigrant, Religious, Adventurer. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Windy Of Claws, Male Tabaxi Cleric 6
Medium (6'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Arha Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a robe, a symbol of luck around her neck, and a glaive on her belt. Her chestnut hair is knotted and matted. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Arha was born in the east. At a young age she loved to build and create. Arha was born on a far eastern forest where she grew up under the tutelage of her father, an expert Shoemaker. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arha fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Persistence. Flaws: Shy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Arha Blyth, Female Half-Orc Adept 2
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 11 (+0)7 (-2)
Skills Deception +0, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs


Greethen Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His scarlet crest, when down, is lengthy. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Greethen is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the north. While studying, he fell in love. They married and had a son. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greethen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Optimist, Justice. Bonds: Poor. Occupation: Miner

Voice: Whispers

Attributes [hide]

Greethen Caavylteradyn, Male Dragonborn Warrior 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Climber’s kit.


Social Check DCs


Aramil Hanali, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a blue and black handkerchief worn on his right side and is in decent physical shape. His blonde hair is slicked back into a classic pompadour. His violet unseeing eyes seem to look past you.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Entrepeneur. Flaws: Disease, Mundane. Bonds: Enemies, Nature, Debt. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Aramil Hanali, Male Elf Warrior 11
Medium (4'9") Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 80 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 240 pp. Silver chalice with lapis lazuli gems (130 gp). Golden circlet with four aquamarines (3000 gp). Golden circlet with four aquamarines (3000 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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