Dagnal Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. Her golden hair is lengthy. Her green eyes dart from person to person.
Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.
History: She got into the Stableman business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Stableman. She struck the Stableman job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Bonds: Job. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 20000 cp. Eye agate (7 gp). Obsidian (7 gp).
Lucan Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has wavy silver hair. He has gleaming, smiling blue eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 4 years old his parents immigrated from the east. He worked as a nervous Mayor and found it very stressful. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Impeccable. Bonds: Rich, Immigrant, Job, Slave. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 71 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: Chrysoberyl (40 gp). Onyx (40 gp). Banded agate (9 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Blue quartz (9 gp). Star ruby (900 gp). Red spinel (40 gp). Blue quartz (9 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishgha Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'8", this man prefers to wear black pants and tee shirts. He has silver hair. He has gleaming, smiling blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.
History: The child of a Fletcher, who enjoyed hunting, Ishgha was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest man in the south; and he's repulsed by the pc
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Nature. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 20 pp.
Crampernap Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is always cut to a buzz. He has brown eyes and a tan hat with a white feather.
Personality: He dislikes all the random violence that takes place in the south. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Pacifist, Gifted. Bonds: Rich, Slave, Enemies. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 400 gp. 1 Minor magic item.
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