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NPC Generator

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Advanced [show]


Anne Bradley, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. Her tied-back hair is auburn. Her face is covered beneath a completely black helmet.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is afraid of women and trembles around them

History: She was born to a criminal king-pin and mafia family Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a dilettante and was forced into it by her family

Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anne Bradley, Female Human Cleric 8
Medium (4'10") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Coral (110 gp). Rhodochrosite (13 gp). Freshwater pearl (13 gp).


Social Check DCs


Dalgal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His long silver hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: Dalgal hails from a village terrorized by gnolls. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dalgal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To reunite with his absent father; and someone believes him a fraud

Flaws: Shy, Insane. Bonds: Rich, Immigrant, Enemies, Family. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Dalgal Graybeard, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 360 gp.


Social Check DCs


Birel Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her white hair up in a very large beehive style do. Her amber eyes peer out from beneath her small tan hat.

Personality: She is witty, but her monotone delivery comes off as unnerving She is able to fit into much smaller and tighter spaces than normal.

History: Born in the east her family was never financially stable. Brilliant and gifted she never wanted to apply herself. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Athletic, Joker, Gifted. Bonds: Poor, Criminal record. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Birel Iranapha, Female Elf Cleric 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2200 sp.


Social Check DCs


Hadwisa Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has white hair. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also has developed a complete distrust of the Fisher profession.

History: Born to a Fisher, her father struggled to pay the bills. A gifted student she started as a Fisher, but she got bored and became a Ploughman. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Athletic, Joker. Bonds: Poor, Job. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Hadwisa Horineth, Female Half-Elf Bard 13
Medium (4'9") Half-Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 38 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 2000 gp. Iolite (20 gp). Blue quartz (8 gp). Golden yellow topaz (1500 gp). Rhodochrosite (8 gp). Aquamarine (1500 gp).


Social Check DCs

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