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NPC Generator

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Advanced [show]


Dreali Nailo, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He is portly but not overly obese. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are green and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful necromancer made him what he is. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is greedy; and doesn't want to be a miner and was forced into it by his family

Ideals: Artistic, Extrovert. Bonds: Mentor, Family, Rich. Occupation: Miner

Voice: French accent

Attributes [hide]

Dreali Nailo, Male Elf Warrior 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 4 (-3)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Emerald Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His fur is cut close to his head. His blue eyes peer out from beneath his Stetson brown hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Job. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Emerald Of Claws, Male Tabaxi Ranger 6
Medium (6'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Emerald Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt. His yellow fur has been sun bleached extensively. He has a dull look in his copper eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Fighting, Athletic, Joker. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Emerald Blossom, Male Tabaxi Rogue 19
Medium (5'9") Tabaxi, True Neutral (CR 19)
Armor Class 11
Hit Points 86 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +5, Medicine +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d8+4, Ranged +7 / 5d8+1, Grapple +4

Possessions: 1500 pp. Jeweled electrum ring (3000 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs


Fonkin Welber, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears an entirely blue suit with yellow socks and a vest with buckled shoes. His blonde hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Fonkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Fonkin was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Persistence. Flaws: Insane. Bonds: Criminal record, Religious. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Fonkin Welber, Male Gnome Wizard 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)8 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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