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NPC Generator

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Advanced [show]


Bardryn Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her white hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels kind of lost in life; and money/treasure

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Family, Rich, Immigrant. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Bardryn Ironfist, Female Dwarf Monk 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Performance +7, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His black hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and he's attracted to the pc

Flaws: Shy, Mundane. Bonds: Immigrant, Nature, Has a crush. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Alberich Graybeard, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Harbek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely brown suit with blue socks and a vest with buckled shoes. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. When Harbek reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by giants. Harbek was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Sensitive. Bonds: Military, Enemies, Adventurer. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Harbek Dankil, Male Dwarf Monk 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Deception +5, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Purban Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: Gifted from a young age, Purban studied abroad. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has money and likes to spend it

Ideals: Joker, Gifted, Persistence. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Purban Sunmeadow, Male Halfling Fighter 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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