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NPC Generator

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Advanced [show]


Bree Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and is well dressed, constantly wearing a red suit, blue shirt, and yellow tie. Her golden hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Overbrimming with self-confidence, Bree isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Her job bores her to no end. She has decided to make it more interesting.

History: Born in the west her family was never financially stable. Bree abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Sage soon after.

Motivation: A need for knowledge about a nearby landmark; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Poor, Job. Occupation: Sage

Voice: German accent

Attributes [hide]

Bree Fastfoot, Female Halfling Rogue 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)14 (+2) 15 (+2)5 (-3)
Skills Performance -1, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Chain shirt.


Social Check DCs


Arnold Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a tight fitting violet shirt and pants. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Insane, Hedonist, Fearful. Bonds: Adventurer. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Arnold Iranapha, Male Half-Elf Warrior 12
Medium (5'9") Half-Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 120 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)14 (+2) 14 (+2)15 (+2)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Rhodochrosite (10 gp). Jade (90 gp). Jade (90 gp). Moonstone (40 gp). Lapis lazuli (10 gp). Red-brown spinel (90 gp). Rich purple corundum (800 gp). Alexandrite (200 gp). Tourmaline (90 gp). 1 Minor magic item.


Social Check DCs


Morthos Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'9" and is dressed in a clean black cloak covering his clean studded leather. His left leg appears badly burned and disfigured. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are black.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Family. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morthos Gift, Male Tiefling Warlock 5
Medium (6'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp.


Social Check DCs


Heward Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his auburn hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is obsessed with finding treasure.

History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, his parents were killed by a orcs raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many orcs want him driven away; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Adventurer, Mentor. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Heward Shupe, Male Half-Elf Rogue 14
Medium (4'9") Half-Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 51 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +7, Athletics +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6

Possessions: 300 pp. Solid gold idol (800 gp). Cloth of gold vestments (100 gp). A delicate silver chain set with a tourmaline (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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