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NPC Generator

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Advanced [show]


Bree Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is still thick. Her brown eyes are passionate and lively.

Personality: Stoic and calm, she prefers to meditate than take action. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Many dire rats want her driven away; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Bree Tallfellow, Female Halfling Rogue 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Senteq Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a blue shirt with thin brown vertical stripes and grey pants. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears a deerstalker hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Miller again; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Senteq Ningel, Male Gnome Expert 11
Small (3'2") Gnome, Lawful Evil (CR 11)
Armor Class 8
Hit Points 86 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 19 (+4)13 (+1) 9 (-1)16 (+3)
Skills Nature +5, Performance +7
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +4 / 3d8+0, Ranged +1 / 3d8-3, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Názkûga Hayes, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many pastel ritualistic tattoos. He likes to wear ponchos typically of a light black in addition to tight pants. He wears his chestnut hair down. His amber eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Map Maker, who enjoyed hunting, Názkûga was taken on many hunting expeditions. Cursed with a spirit at a very young age, Názkûga has worked very hard to control his curse. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a map maker again

Flaws: Antagonistic, Disease, Greedy. Bonds: Job, Nature. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Názkûga Hayes, Male Half-Orc Ranger 4
Medium (5'3") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 22000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred England, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is thinning but still full. His fierce gray eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted. Flaws: Impulsive, Disease, Insomniac. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Manfred England, Male Human Aristocrat 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Insight +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp. Red spinel (120 gp). 1 Magnifying glass.


Social Check DCs

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