Alexandre Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His black hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.
Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.
History: Alexandre was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Bonds: Adventurer, Job, Immigrant. Occupation: Miner
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 5 (-3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Silk rope. 1 Superior lock. 1 Hourglass.
Erias Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Guard does. His brown hair is slicked back into a classic pompadour. His gray eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.
History: Erias hails from a village terrorized by goblins. He worked as a nervous Guard and found it very stressful. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Erias never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Revenge; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Shy. Bonds: Job, Enemies, In love. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Celestial, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 80 pp. Peridot (70 gp). Lapis lazuli (7 gp). Carnelian (70 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.
Tomph Barton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a robe, a symbol of death around her neck, and a hammer on her belt. Her red hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She hates drow. She views them as having robbed her home of its proper glory. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in a small forest village. Tomph liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Someone believes her a fraud; and she wants revenge against drow
Ideals: Fighting. Bonds: Enemies, Family, Nature, Slave. Occupation: Shoemaker
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 7000 sp.
Nordak Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He dresses in grey turtlenecks beneath a violet coat with black slacks, and his gloved hand is found clutching a bow. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Nordak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Nordak was raised in a hard working conservative environment. When Nordak reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Weaver.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.
Flaws: Antagonistic. Bonds: Military, Job. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 180 gp. Freshwater pearl (13 gp). Malachite (13 gp). Deep green spinel (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!


