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NPC Generator

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Advanced [show]


Vanuath Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His blonde hair is lengthy and is close to two feet long. He has a dull look in his green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: He was born to loving parents in a slum to the west. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Opinionated, Persistence. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vanuath Floshem, Male Elf Expert 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ida Benson, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has styled her brown hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The war was a terrible time for her, and Ida does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Ida was born in the north. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: To be a Dilettante again; and sabotage a competitor

Ideals: Persistence. Flaws: Shy, Depressed. Bonds: Military, Job. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Ida Benson, Female Human Druid 10
Medium (4'10") Human, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 15 (+2)11 (+0) 9 (-1)7 (-2)
Skills Acrobatics +9, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Just what you see.


Social Check DCs


Nora Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Nora lived on a farm with her father, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand her business; and her spouse's relatives view her with great suspicion

Flaws: Secretive. Bonds: Job, Family. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Nora Leagallow, Female Halfling Warrior 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Arcana +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp.


Social Check DCs


Tim Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. He wears a broad hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tim. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insane, Selfish. Bonds: Criminal record, Religious. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Simmons, Male Half-Elf Commoner 12
Medium (5'0") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 66 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 9 (-1)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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