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NPC Generator

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Advanced [show]


Aramil Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He wears a yellow cloak and cross-gartered green stockings, and his gloved hand is found clutching a bow. His black hair is lengthy and is close to two feet long. His eyes are hazel and catlike.

Personality: Aramil wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He struck the Crown-heir job and began his own company from there.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Job, Family. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Aramil Nailo, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Emerald (700 gp). 1 Minor magic item.


Social Check DCs


Elysande Ryley, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. Her silver hair is kept up in a ponytail inside a small hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also has developed a complete distrust of the Baker profession.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Elysande was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Poor, Job, Religious. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Elysande Ryley, Female Human Expert 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 16 (+3)9 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Chrysoprase (80 gp). 4 Alchemist’s fire.


Social Check DCs


Matilda Marley, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She prefers to wear brown pants and tee shirts. Her whole body is exceptionally muscular. She keeps her white hair in a flapper bob. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the south, but her parents moved at a very young age to the west. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military, Rich. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Matilda Marley, Female Human Expert 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 16 (+3)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp. Violet garnet (300 gp). Chrysoberyl (60 gp). White opal (400 gp). Blue star sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Marigold Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, black shirt, and brown tie. She carries with her a set of greatswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Marigold took refuge in the large cave and found the beat up greatsword and armor she uses now. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Fighting, Gifted, Optimist. Bonds: Job, Nature. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Marigold Jamjar, Female Halfling Expert 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)7 (-2) 15 (+2)15 (+2)
Skills Arcana +0, Nature +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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