Suhnae Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His hair is golden and curly. He has gleaming, smiling blue eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is obsessed with his god.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.
Motivation: An old rival family wants him found; and doesn't want to be a tanner and was forced into it by his family
Ideals: Justice. Flaws: Insane. Bonds: Poor, Immigrant, Religious, Family. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fenriz Failure, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He carries a battered lance and tarnished trident as well. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Insane, Antagonistic, Mundane. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Auran, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp. Golden yellow topaz (1400 gp). Azurite (4 gp).
Ahrim Light, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a broad hat to cover his moderate length purple hair. His eyes are a pleasant silver.
Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Addict, Shy. Bonds: Poor. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Beast In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered white stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His black fur is slicked back into a classic pompadour. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Spy, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Animal Trainer soon after.
Motivation: Regain custody of his daughter.
Flaws: Insomniac, PTSD. Bonds: Poor, Family, Job. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 54 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Deep green spinel (140 gp). Pink pearl (140 gp). Golden yellow topaz (500 gp). Silver pearl (140 gp). Hematite (11 gp). Golden yellow topaz (500 gp). Azurite (11 gp). Obsidian (11 gp). Citrine (70 gp). Smoky quartz (70 gp). Golden yellow topaz (500 gp). Bloodstone (70 gp). Iolite (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

