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NPC Generator

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Advanced [show]


Maiathah Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She wears her white hair up in a very large beehive style do. She has a dull look in her hazel eyes.

Personality: She is mildly Elf supremacist, though she does not identify as such. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A deep hatred of goblins; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Racist. Bonds: Religious, Job, Enemies. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Maiathah Ethanasath, Female Elf Bard 5
Medium (4'8") Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)8 (-1) 10 (+0)14 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Fonkin Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his shortbow ready. His hair is chestnut and very short. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and he is content

Ideals: Entrepeneur, Fighting, Pacifist. Flaws: Mundane, Antagonistic. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Fonkin Reese, Male Gnome Ranger 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 11000 cp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Pijjirik Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has wavy brass crest. He has a dull look in his red eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pijjirik took refuge in the large cave and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Selfish. Bonds: Rich, Nature, Family. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Pijjirik Zzzxaaxthroth, Male Dragonborn Adept 14
Medium (6'5") Dragonborn, Lawful Good (CR 14)
Armor Class 12
Hit Points 66 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Acrobatics +7, Deception +8
Senses Passive Perception 10
Languages
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 3000 gp. Brown-green garnet (80 gp). Bloodstone (60 gp). Onyx (60 gp). Sard (60 gp). 1 Medium magic item.


Social Check DCs


Hamil Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He carries a battered kukri and tarnished spear as well. He has blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his painting dream.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Flaws: Terse, Mundane. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Hamil Tallfellow, Male Halfling Expert 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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