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NPC Generator

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Advanced [show]


Lorilla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and green handkerchief worn on her right side. She wears a broad hat to cover her moderate length red hair. Her amber eyes peer out from beneath her broad blue hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Cartwright, but she got bored and became a Bricklayer. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To pay off her debts; and sabotage a competitor

Flaws: Secretive, Disease. Bonds: Job, Adventurer, Debt. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Lorilla Garrick, Female Gnome Fighter 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Thea Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a tight white one piece outfit complete with pants, hood, and a cape. Sporting a red mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the east to a Junk Dealer, Thea learned a great deal about her mother's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Thea Brightmoon, Female Halfling Expert 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)5 (-3) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Old masterpiece painting (800 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).


Social Check DCs


Frederick Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his whip always slung over his shoulder. He has a penchant for wearing a ring with an oversized opal on his left hand. His moppish brown hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Frederick Wakefield, Male Human Cleric 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs


Egelina Coombs, Female Human [Permalink]

Personal [hide]

Description: She wears a simple brown robe with blue stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She has a very tight haircut. Her eyes are likewise green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the east, but her parents moved at a very young age to the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is searching for what she claims is her rightful reward.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Egelina Coombs, Female Human Barbarian 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 21 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 4 (-3)8 (-1) 10 (+0)12 (+1)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1600 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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