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NPC Generator

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Advanced [show]


Great Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown coat over a green low-cut shirt, and a broad hat upon his head. He has a penchant for wearing a ring with an oversized amber on his left hand. He has dyed his greying gray fur a little too much giving a sharp gray color. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Cynical. Bonds: Rich, Immigrant, Adventurer. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Great Fang, Male Tabaxi Rogue 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 18 (+4)11 (+0)
Skills Arcana +4, Deception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Vonana Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her nunchaku. Her white hair is styled in orderly dreadlocks. She has gleaming, smiling blue eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Flaws: Shy, Insane. Bonds: Immigrant, Criminal record. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Vonana Brazzik, Female Dwarf Warrior 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)14 (+2) 8 (-1)6 (-2)
Skills Deception +0, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Mara Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is dressed in a clean yellow cloak covering her clean studded leather. Her black hair is lengthy. Her amber eyes peer out from beneath her small yellow hat.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also has developed a complete distrust of the Adventurer profession.

History: She got into the Junk Dealer business at a young age. She married young, but lost her spouse to goblins. Days after completing her studies, news broke out that her hometown was attacked by goblins. Mara was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants revenge against goblins

Flaws: Sensitive, Depressed. Bonds: Job, Enemies, Criminal record. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Mara Tiltathana, Female Half-Elf Warlock 5
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and usually wears her red robe and has her bastard sword always slung over her shoulder. Her auburn hair is kept up in a ponytail inside a feathered hat. Her brown eyes lackadaisically let the world flow into them.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is afraid of women and trembles around them

History: Thea was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Thea Underfoot, Female Halfling Warrior 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4

Possessions: 6000 sp. 4 Thunderstones.


Social Check DCs

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