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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cressel Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his glaive ready. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Tanner. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Bonds: Rich, Job, Military. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Cressel Shame, Male Tiefling Barbarian 2
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)8 (-1) 14 (+2)12 (+1)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Druuk Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'3" western man, he wears white leather gloves, a white jacket, and tight pants. He keeps his white hair in a flapper bob. His amber eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Born in the west to a Server, Druuk learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Server. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions

Flaws: Selfish, Insomniac, Fearful. Bonds: Religious, Job. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Druuk Gracey, Male Half-Orc Paladin 2
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)6 (-2) 15 (+2)6 (-2)
Skills Investigation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor. He is muscular with a powerful set of arms. With a patchy blonde beard and wild blonde hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Gifted, Fighting. Bonds: Rich. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Anselm Milton, Male Human Ranger 6
Medium (5'9") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs


Rael Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear tan tank tops with black pants. His golden hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: He is content; and his spouse's relatives view him with great suspicion

Flaws: Impulsive, Mundane. Bonds: Guardian, Religious, Family. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Rael Ofandrus, Male Elf Rogue 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Healer’s kit.


Social Check DCs

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