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NPC Generator

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Advanced [show]


Pijjirik Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is wearing a long, green, dusty cloak, he is not a threatening figure. His crest, while still mostly red, has prominent grey streaks. His red eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Glassblower like his father before him.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Joker. Flaws: Hedonist. Bonds: Nature, Job, Rich. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Pijjirik Hashphronyxadyn, Male Dragonborn Cleric 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Orc
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp.


Social Check DCs


Valanthe Hanali, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Valanthe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A powerful necromancer made her what she is. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Artistic, Philantrophist. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Valanthe Hanali, Female Elf Rogue 5
Medium (5'2") Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. Onyx (70 gp). Black star sapphire (1600 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Tana Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a tan and grey robe with the hood down. Her chestnut hair is kept up in a ponytail inside a feathered hat. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She always tries to repair and not replace. It was this mentality that drove her into the Painter business.

History: Born in a small village she learned the ways of the warrior from her mother. Tana was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tana decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is currently in port desperately looking for someone to get her out; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Persistence, Fighting. Bonds: Criminal record, Slave. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Tana Scheppen, Female Gnome Wizard 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: Just what you see.


Social Check DCs


Euphemia Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with black highlights, and long white pants that bunch up around her shoes. She carries with her a set of ceremonial daggers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She also is a firm believer in the womanly ideal.

History: Born in the north to a Painter, Euphemia learned a great deal about her father's area of expertise. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She tends to her Painter job now, and dutifully fulfills any obligations she has.

Motivation: To pay off her debts; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Insane, Impulsive. Bonds: Job, Debt. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Euphemia Whispermouse, Female Halfling Adept 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 sp. Rich purple corundum (500 gp). 1 Disguise kit. 1 Spyglass. 1 Spyglass.


Social Check DCs

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