Hadarai Othronus, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his left hand. He has styled his black hair well, parting it to the left. He has a dull look in his gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: Born in the west to a Banker, Hadarai learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 8 years.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Selfish. Bonds: Rich, In love, Job. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 33 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Black pearl (1000 gp). Sard (40 gp). Sardonyx (40 gp). Moonstone (40 gp). Iolite (40 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His moppish black hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with poetry.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fortune-teller mother left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Optimist, Artistic. Flaws: Disease. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 41 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 160 pp. 1 Minor magic item.
Oriff Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears grey cloth garments or leather armor. She carries with her a set of maces, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is styled in orderly dreadlocks. Her blue eyes have a joyful gleam in them most of the time.
Personality: She has a massive crush on the younger sibling of the Body Guard who has hired her part-time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Oriff has worked very hard to control her curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Fighting, Justice, Entrepeneur. Flaws: Disease. Bonds: Has a crush. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Pink pearl (160 gp).
Korfel Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and silver. This blue eyed northerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and money/treasure
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Rich, Criminal record. Occupation: Server
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 49 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (40 gp). Finely wrought small gold bracelet (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!

