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NPC Generator

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Advanced [show]


Norman Brady, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Norman was raised in a hard working conservative environment. Norman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norman decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Job, Criminal record. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Norman Brady, Male Human Warrior 2
Medium (6'2") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4

Possessions: 150 gp.


Social Check DCs


Hatae Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with blue lining and desert motifs, and sports empty pouches on her belt. She wears a deerstalker hat to hide her balding. Her amber eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily eccentric. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a pair of adventurers, Hatae grew up listening to her father's many stories. A gifted student she started as a Bounty Hunter, but she got bored and became a Mayor. She then took over the family business and is one of the better Mayor for hire.

Motivation: She is unsatisfied with her job.

Flaws: Insane, Shy. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hatae Sylvaranth, Female Elf Ranger 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Breastplate.


Social Check DCs


Donella Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'2" northern woman, she wears a blue tunic with black highlights, and long yellow pants that bunch up around her shoes. Her white hair is heavily combed to the right. Her green eyes lackadaisically let the world flow into them.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She got into the Guard business at a young age. Donella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Donella Nopenstallen, Female Gnome Rogue 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 20 (+5)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roger Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a deerstalker hat to cover his moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Criminal record, Nature. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Othronus, Male Half-Elf Barbarian 7
Medium (5'2") Half-Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Jasper (40 gp). Blue quartz (15 gp). Aquamarine (300 gp). Blue sapphire (800 gp).


Social Check DCs

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