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Advanced [show]


Agatha Gresham, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She has a very tight haircut. Her brown eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.

Motivation: She wants revenge against orcs; and she has money and likes to spend it

Ideals: Optimist. Flaws: Addict. Bonds: Military, Rich, Enemies. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Agatha Gresham, Female Human Barbarian 8
Medium (4'8") Human, True Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1100 gp. Black pearl (1300 gp). Carnelian (60 gp). Red garnet (160 gp). Black pearl (1300 gp). Moonstone (60 gp).


Social Check DCs


Olgoth Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. Olgoth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olgoth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Military, Nature. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Olgoth Snowdon, Male Half-Orc Expert 15
Medium (6'6") Half-Orc, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 39 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)5 (-3) 12 (+1)9 (-1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0

Possessions: 1000 gp. Alexandrite (1200 gp). Malachite (7 gp). Hematite (7 gp). Black star sapphire (1600 gp). Sard (70 gp). Black pearl (1200 gp). Blue quartz (7 gp). Rock crystal (70 gp). Chalcedony (70 gp). Rose (70 gp). Moss agate (7 gp). White pearl (60 gp). Moonstone (70 gp). Deep blue spinel (1200 gp). Iolite (70 gp). Tourmaline (60 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). 1 Medium magic item.


Social Check DCs


Henk Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy red hair. His eyes are likewise amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Henk has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: To be a Brewer again.

Flaws: Mundane, Disease. Bonds: Enemies, Job. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Henk Bentham, Male Half-Orc Ranger 9
Medium (5'1") Half-Orc, Lawful Good (CR 9)
Armor Class 9
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)9 (-1) 8 (-1)6 (-2)
Skills Performance +1, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Citrine (80 gp). Moss agate (11 gp). Obsidian (11 gp). Coral (150 gp). Violet garnet (400 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kaladan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a black shirt with thin blue vertical stripes and white pants. He keeps his long brass crest kept up in a rat tail. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kaladan took refuge in the large cave and found the beat up bow and armor he uses now. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and to unite with his sister

Flaws: Addict. Bonds: Nature, Family. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Kaladan Delmirev, Male Dragonborn Sorcerer 7
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 8 (-1)18 (+4)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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