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NPC Generator

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Advanced [show]


Manea Faith, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is well dressed, constantly wearing a green suit, brown shirt, and blue tie. Her chestnut hair is slicked back into a classic pompadour. Her white eyes are passionate and lively.

Personality: Manea is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Apothecary, Manea learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She's also a talented Fisher, but doesn't like to broadcast it.

Motivation: An old rival family wants her found; and she is unsatisfied with her job

Ideals: Extrovert, Logical. Bonds: Job, Family. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Manea Faith, Female Tiefling Warrior 9
Medium (6'3") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 21 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)16 (+3) 18 (+4)14 (+2)
Skills Athletics +3, Nature +6
Senses Passive Perception 14
Languages Common, Giant, Undercommon, Draconic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a grey suit. His auburn hair is heavily combed to the right. His green eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the north. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Miller, who enjoyed hunting, Justin was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Pacifist. Flaws: Addict. Bonds: Nature, Has a crush, Debt. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Justin Marleigh, Male Human Ranger 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Athletics +1, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Hourglass.


Social Check DCs


Nora Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She is portly but not overly obese. Her white hair is cut jaggedly and amateurishly. Her eyes are a pleasant amber.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a great chef.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nora took refuge in the old dungeon and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants her loneliness to end; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Military, Nature, Has a crush. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Nora Fireforge, Female Dwarf Commoner 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Geoffrey Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is physically well-built. His moppish black hair is in a traditional bowl cut. His amber eyes peer out from beneath his small grey hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to get laid; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Bonds: Criminal record, Military, Adventurer, Has a crush. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Geoffrey Snowdon, Male Human Aristocrat 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Auran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Tourmaline (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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