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NPC Generator

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Advanced [show]


Sun Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'10". He prefers to wear flannel, and his gloved hand is found clutching a glaive. He wears his orange fur up. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sun is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Optimist, Justice, Gifted. Flaws: Disease, Fearful. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Sun Shoe, Male Tabaxi Barbarian 19
Medium (5'10") Tabaxi, Lawful Good (CR 19)
Armor Class 13
Hit Points 151 (19d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +9, Medicine +8
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +8

Possessions: 3000 gp. Silver chalice with lapis lazuli gems (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver chalice with lapis lazuli gems (80 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Major magic item.


Social Check DCs


Gadreel Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She sports green clothing, slightly heavier than average wear. She has styled her chestnut hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with her god.

History: Born in a small village she learned the ways of the warrior from her mother. She helped her mother out around the business and became quite the natural. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Greedy. Bonds: Poor, Religious, Job. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Gadreel Flaw, Female Tiefling Druid 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Jheri Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her white crest is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. She receives visions of the future at random moments

History: She was born in the south. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and further expansion of business

Ideals: Gifted. Bonds: Immigrant, Job, Debt, Enemies. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Jheri Baharoosh, Female Dragonborn Fighter 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 20000 cp. 1 Masterwork Common Melee.


Social Check DCs


Manea Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green collared shirt and violet skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. Her hair, while still mostly purple, has prominent grey streaks. Her gold eyes dart from person to person.

Personality: Calm and collected, she is a well trained Bather. She takes great joy in being the best Bather in town.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Manea has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Family. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Manea Enigma, Female Tiefling Warrior 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp. Moss agate (10 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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