Crampernap Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears an entirely tan suit with brown socks and a vest with buckled shoes. His left hand appears badly burned and disfigured. His tied-back hair is blonde. His eyes, though not visible through his cowl, are hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in a small mountains village. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Emotional, Impulsive. Bonds: Nature, Rich. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp.
Trey Graham, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear grey clothing when he does not wear armor. He has styled his auburn hair well, parting it to the left. He has blue eyes and a grey hat with a brown feather.
Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born into a rich family. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 2 years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants a kiss
Ideals: Impeccable. Bonds: Criminal record, Rich, Job, Has a crush. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2000 cp. Moss agate (8 gp).
Delre Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). Her long golden hair is drawn into a two foot long braid. Her brown eyes dart from person to person.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Gifted from a young age, Delre studied abroad. Her parents enrolled her in a Fighter school at a young age so that she could practice her divine talents. Now she works as a painting tutor during her time off.
Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Gifted, Logical. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 180 gp.
Windy In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her lavender fur is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: Windy speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She got into the Healer business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels the way she acts is they only way to get by in the world; and expand her business
Ideals: Impeccable, Entrepeneur. Bonds: Job. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 42 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 210 pp. Blue quartz (14 gp). Bloodstone (70 gp). Obsidian (14 gp). Canary diamond (3000 gp). Moss agate (14 gp). Golden pearl (100 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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