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NPC Generator

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Lvl.
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Advanced [show]


Adelard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Optimist, Athletic. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Birkenhead, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)17 (+3) 13 (+1)17 (+3)
Skills Acrobatics +1, Arcana +6
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +6

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Holg Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His eyes are amber.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west his family was never financially stable. Cursed with a spirit at a very young age, Holg has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of brigands

Flaws: Disease. Bonds: Slave, Enemies, Religious, Poor. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Holg Clare, Male Half-Orc Barbarian 9
Medium (5'11") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 87 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)8 (-1) 16 (+3)15 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1100 gp. Brown-green garnet (80 gp). Blue star sapphire (900 gp). Onyx (40 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'9" and prefers to wear brown pants and tee shirts. Her brown hair is styled in orderly dreadlocks. Her green unseeing eyes seem to look past you.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was raised in a plains tribe. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and a deep hatred of giants

Flaws: Disease, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Marastyr Strongheart, Female Dwarf Barbarian 3
Medium (3'9") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)17 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp. Solid gold idol (400 gp). 1 Half-Plate.


Social Check DCs


Shadow Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His long red fur is drawn into a two foot long braid. He has green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Justice. Flaws: Secretive. Bonds: Family, Military, Adventurer. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Shadow Plume, Male Tabaxi Warrior 9
Medium (6'4") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 88 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 10000 sp. Sardonyx (80 gp). Sardonyx (80 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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